> For the complete documentation index, see [llms.txt](https://viridian-games.gitbook.io/pixel-palette/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://viridian-games.gitbook.io/pixel-palette/pixel-palette-pixel-art-editor.md).

# Pixel Palette - Pixel Art Editor

A modular pixel art editor framework for Unity

Thank you for purchasing Pixel Palette!

<figure><img src="https://4193592720-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FuUwCSlGrU5k6OVF7OVPt%2Fuploads%2F3U7IrHv2ZLtnJDOqf7I2%2Fimage.png?alt=media&amp;token=61e5f339-eceb-4eef-8ec3-8e27383aefe8" alt=""><figcaption></figcaption></figure>

Pixel Palette is a complete pixel art editing system built inside Unity.&#x20; <br>

* **Pixel-perfect drawing** with variable brush sizes (1–16)

* **Multiple tools:** Pen, Eraser, Fill, Color Picker, Selection

* **Quick shapes:** Hold-still to snap strokes into lines, ellipses, rectangles

* **Multi-layer support** with visibility, opacity, reordering, merge, duplicate

* **Animation:** frame-based animation with onion skin, playback, GIF export

* **Undo/redo** per stroke

* **Pan & Zoom:** right-click/middle-click pan, scroll-wheel zoom, touch pinch/pan

* **File I/O:** PNG export at multiple scales, PNG import, .pxl project files

* **Dual UI:** Supports UI Toolkit and uGUI

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